Thursday 30 January 2014

Life Drawing

Drew for the first time in ages last week; these are this week's drawings. Sometimes I wonder if I should just scrap everything and just spend all my time drawing, because then I'd be a hell of a lot better at drawing.


Monday 27 January 2014

Tuesday 21 January 2014

Tenebris Character Setup: Progress

My progress with my character setup for Tenebris. I might make a video of me demoing his controls in Maya once I've painted some basics weights, or just a run/walk cycle.


This is my FMP (final major project), and its going okay currently. I've got two other projects on the go, so plenty of work to keep me out of trouble!

Sunday 12 January 2014

Innovations WIP: Lucinda

This is a wip for my NCCA Innovations assignment. In this self-authored brief  'Investigating character modelling using non-orthographic reference imagery of various characters', I aim to do just that: explore modelling characters with no orthographics loaded onto image planes. Instead, the artist (myself in this case) works from a sort of character mood board with various different characters of various different styles featured, and incorporates different elements which they like into their sculpt.

Having begun the process on this model, I've realised that the 'character board' is used less that I anticipated, and the more natural process appears to be a design whilst sculpting workflow, with the character board informing the artist now and again.

I will upload the mood board with the final character. For now, this is my work in progress.

Tenebris: Beginning character set-up

Beginning to setup Tenebris. I'm using what I learnt rigging Cindy for this rig. This will ultimately be the most simple rig known to man, but I just need to make something that I can just about animate with. I would love to get good at rigging, and actually find it quite interesting, but I find it really frustrating when it doesn't work ( which is either just periodically, or whenever I try something vaguely adventurous). I'd much rather spend my time on the animation process.




Friday 10 January 2014

Tenebris Update: More Detail

Hello the internet.
This is my progress with Tenebris.



And after his Redbull.


Monday 6 January 2014

Character Sculpt: Tenebris Update

Here's where I am at with Tenebris, the protagonist for a short animation which I am making. Coming to this blog, this summer, you will be able to watch my next short film, titled Dark Flight.





Body Mechanics Test


Hey there, here is the render of a short body mechanics test that I have been working on. I received some great critique from www.11secondclub.com whilst making this, and I am thankful to everyone who contributed. Enjoy, and critique it as well; it's never too late to re-render!



                                                       https://vimeo.com/83491737

                                            (Click this Vimeo link above to view the video)